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Jak and daxter ps2 coleccion
Jak and daxter ps2 coleccion












jak and daxter ps2 coleccion
  1. Jak and daxter ps2 coleccion 720p#
  2. Jak and daxter ps2 coleccion Ps4#
  3. Jak and daxter ps2 coleccion ps3#
  4. Jak and daxter ps2 coleccion series#

^ a b "Jak & Daxter Trilogy arrives on PSVita".

Jak and daxter ps2 coleccion ps3#

  • ^ a b c "Jak and Daxter Collection hits PS3 February 7".
  • Jak and daxter ps2 coleccion series#

    Game Informer "the series was driven by a restless sense of innovation", praising "Naughty Dog's work in this franchise for creating great characters, finely tuned gameplay, and a unceasing inventiveness", and felt "the Jak games stand up as epic adventures." References No series has been so willing to switch gameplay styles with such reckless abandon", and concluded "the Jak represents a shining example of what happens when a capable developer takes a huge risk." The Jak and Daxter Collection was met with positive reviews from critics, who highlighted the overall graphical transformation, and noted: "Though some aspects of the games are dated now, the Jak games still stand up as epic adventures." Įurogamer offered praise for "three of the most interesting platformers of the 21st century." They maintained that they "may not be as solid a platformer as Sly Cooper and its gunplay isn't as refined as Ratchet & Clank's – but in terms of ambition, invention and grandiosity, it remains leagues above its last-gen platforming brethren." They regarded the games as a "fascinating document of the evolution of the action adventure its heroes are unstuck in time, without a genre to call home. The game has additional features for the PlayStation Network which includes support for the trophy system.

    jak and daxter ps2 coleccion

    The stereoscopic 3D mode on PS3 runs at 30 frames per second.

    Jak and daxter ps2 coleccion 720p#

    The game supports a 720p resolution and has a fixed frame rate of 60 frames per second with the Vita version running considerably lower at 20 frames per second. Sony then revealed that the Jak and Daxter Collection would be released on the PlayStation 3 in February 2012, and on the PlayStation Vita in June 2013. Justin Richmond apparently also confirmed that a Jak and Daxter Collection was set to be released in January 2012, according to Video Games 24/7. In October 2011, according to Digital Spy, an online business in South Africa known as BT Games had a Jak and Daxter Collection listed for release in January 2012. He said they had planned on making a reboot of the series, and had spent a long time searching for ideas and concepts they would get excited by, but discover that "the ideas we were getting passionate about were getting away from what Jak and Daxter was." They later hinted, however, that a "dark, dirty and dangerous" collection was in the works. Neil Druckmann elaborated further in an interview for The Last of Us. Wells revealed in a later interview that they had explored the idea of a new game in the series "fairly extensively" before development began on The Last of Us. In fact with this issue, it gets worse as you go along.In July 2011, Naughty Dog's Co-president Evan Wells stated in an interview with Game Informer that they would "love" to return to the series, but said they were currently "focusing" on Uncharted 3.

    jak and daxter ps2 coleccion

    So the answer to your question is no, they’re really the same graphically. It’s most noticeable on Jak 2 and 3, but I think it happens in Jak 1 as well. You’ll see it’s details will pop in, or for some objects, it’s details will begin to grow as you get closer. Pick an object from far away, and keep an eye on it as you get closer. That’s really my only gripe with the graphics on PS4.īy the way, this doesn’t only apply to Krimzon Guards. Maybe it was due to the PS2’s low resolution, so you couldn’t really see the popping in occurring, or maybe it’s due to a bad emulation. Textures on PS2 seemed to pop in smoothly, while on PS4, they pop in abruptly. The PS2 didn’t have this problem for some reason. As you get closer, the rest of the textures pop in front of your eyes. From far away, you can really only see a few texture elements-and they’re really clear because of the upscaling. There’s one problem though: Because this is a port, and because it is upscaled to 1080p, you can see details of objects popping in as you get closer.Ĭlassic case is a Krimzon Guard.

    Jak and daxter ps2 coleccion Ps4#

    I actually think the graphics look great on the PS4 port (aside from some texture issues, most of which were fixed in patches). At that price, it’s definitely worth it.ĭon’t read the rest of this if you think the graphics are perfect on PS4, otherwise you’ll ruin it for yourself like I did to me. The collection regularly goes on sale for $15 every two to three months (last sale was end of January).














    Jak and daxter ps2 coleccion